MovementManager ยป Loot
Namespace: Mayo.Manager.Movement
Denpendies: GC.MM
For looting units and objects.
async Task LootAsync(IUnit)
async Task LootAsync(IModel)
async Task LootAsync(IGameObject)
async Task LootAsync(UInt128 GUID)
Examplevar ClosestUnit = GC.OM.GetClosestUnit();
if (ClosestUnit != null)
if (ClosestUnit.IsLootable)
{
await GC.MM.LootAsync(ClosestUnit);
Log.Write($"Looted: {ClosestUnit.Name}");
}
void Loot(IUnit)
void Loot(IModel)
void Loot(IGameObject)
void Loot(UInt128 GUID)