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ObjectManager

Namespace: Mayo.Manager.Objects
GameClient: GC.OM


IMe Me

Provides access to the player's attributes.
See: Models → IMe

Example
Log.Write($"Character name: {GC.OM.Me.LocalName}");
Log.Write($"Server name: {GC.OM.Me.LocalRealmName}");

IPet Pet

Provides access to the player's pet attributes.
See: Models → IPet

Example
if (GC.OM.Pet.IsAvailable)
{
    Log.Write("Pet is available.");

    if (GC.OM.Pet.IsReady)
    {
        Log.Write("Pet is ready.");
    }
    else
    {
        Log.Write("Pet is not ready.");
    }
}
else
{
    Log.Write("No pet available.");
}