ObjectManager » Models » IGameObject
Namespace: Mayo.Manager.Objects
Namespace: Mayo.Manager.Objects.Interface
Dependencies: IGameObject → IBase
Returns the GUID of the creator.
Returns 0 if created by the server.
Returns true if it can be collected.
The skill is taken into account.
Returns true if it can be collected.
The skill is taken into account.
All chests.
Applies to all chests that can contain wearable items.
Lootable objects which are not profession related.
Bobber.
No further information available.
Ships, airships, vehicles, elevators.
Returns true if a fish has taken the bait.
Requirement: The GameObject must be a lure.
Returns true if the object has not yet been used.
Returns true if the object has been used.
Returns true if the object is not locked or lockpicking is possible with sufficient skill.
Returns the distance in yards, taking into account the height between the character and this unit.
Always preferred.
Returns the direct distance between this object and the character.
Distance3D
should be the preferred choice.
+ = Above
- = Below
Returns the required fishing skill if this object is a fishing pool.
Returns the required herbalism skill if this object is a herb.
Returns the required mining skill if this object is a ore.
Returns true if another player is interacting with this object.
Returns the approximate number of seconds it takes for your character to reach this object.